Neither plugin writes to your save, and neither modifies a single game file. Uninstalling is deleting files that were only ever added, so there is nothing to repair afterwards.
PartialRemove one mod¶
Delete the DLL. That is the whole procedure.
| To remove | Delete | Optionally also |
|---|---|---|
| Ungodly Bendy Enhanced | BepInEx\plugins\UngodlyBendyEnhanced.dll | BepInEx\config\stixsworldhd.bendy.ungodlyenhanced.cfg |
| Ungodly Bendy Community Patch | BepInEx\plugins\UngodlyBendyCommunityPatch.dll | Nothing — it creates no config file |
Full removalRemove everything¶
To get back to a completely stock game, delete these from your game folder:
<game folder>\
├─ BepInEx\ the whole folder
├─ winhttp.dll
├─ doorstop_config.ini
├─ .doorstop_version
└─ changelog.txt BepInEx's changelog, not the game'sEverything else in that folder belongs to the game. When you are done, the folder should look like it did before you started:
Bendy and the Ink Machine\
├─ Bendy and the Ink Machine.exe
├─ Bendy and the Ink Machine_Data\
├─ MonoBleedingEdge\
├─ steam_api64.dll
├─ UnityCrashHandler64.exe
└─ UnityPlayer.dllOr let Steam do it
Right-click the game in Steam → Properties → Installed Files → Verify integrity of game files. Verification removes files Steam does not recognise, which is all of the above. It is slower than deleting them by hand, but it also confirms the game itself is intact.
SavesWhat happens to your save¶
Nothing. Save data lives outside the game folder entirely, at:
%USERPROFILE%\AppData\LocalLow\Joey Drew Studios Inc\Bendy and the Ink Machine\Deleting BepInEx does not touch it. Your progress survives installing the mods, uninstalling them, and reinstalling them.
The backup files the Community Patch leaves behind
If you had the patch installed, your save folder will contain some extra files it created:
| File | What it is | Safe to delete? |
|---|---|---|
batim.game | Your actual save. | No |
batim.game.bak1 | Most recent backup, rotated on every successful save. | Yes |
batim.game.bak2 | Second-newest backup. | Yes |
batim.game.bak3 | Oldest backup in the chain. | Yes |
batim.game.tmp | A write that was interrupted. Should not normally exist. | Yes |
batim.game.corrupt | A save that would not deserialise, set aside rather than deleted. | Yes, once you are sure you do not need it |
They are harmless left in place and the vanilla game ignores them completely. But they are also your only safety net — once the patch is uninstalled, nothing is creating new ones.
If you want to keep the backups working
Uninstall Enhanced and keep the Community Patch. It has no menu, no config file and no visual effect on the game whatsoever — it just quietly stops a list of long-standing bugs from happening to you.
Coming backReinstalling later¶
Straight back to the BepInEx page. Nothing carries over except the config file, if you kept it.